Using other fix mods with Unofficial Oblivion Patch may cause some fixes not to work at all or break it even more search the version history to see if we have already fixed it or ask us before using other fix mods.Highly recommend to uninstall the Unofficial Oblivion Patch before installing a new version (isn't necessary and won't cause bugs if you don't just it clears away some old unused files Unofficial Oblivion Patch no longer uses).A highly recommended and free utility is
If your statue (at Bruma's north gate after the Great Gate quest) has already died, disappeared, or just doesn't look the way you want it to, Quarn's mod will restore your statue and/or allow you to customize its appearance.
If you use Qarl's Texture Pack III with the UOP, after installing the UOP, install dev_akm's which integrates the fixes to the NIF meshes in the UOP with the changes introduced by Qarl's (updated 2008-Aug.-19 for UOP v3.1.0).UOP v3.0.0 and higher fixes the Arch-Mage, Black Hand, Mage's and Necromancer's Robes and the lowerclass Green and Tan robes not sharing normal maps which changes the texture path for these robes if you're using a retexture of any of these robes you may have to avoid installing or delete the UOP NIFs for them (check the ReadMe for the names).
If you're using customized wear for non-stock bodies (ie Robert's, Exnem's, etc.) that replaces the original meshes, use the manual install version UOP to avoid overwriting custom clothes, or back up the meshes in the Clothes and Armor folder, or reinstall your custom clothing meshes afterwards UOP v3.0.0 and higher fixes numerous weighting errors with stock clothing and armor.To save a mod slot if you have many mods active this separate plugin can be merged with the UOP or with any other mod that is dependent only on Oblivion.esm.
It's a very small and simple change to a single game setting. If you're already using another vampire fix such as EggDropSoap's or Scanti's OBSE fixes, or an alternate vampirism mod, then don't enable this one. This plugin disables the ugly vampire aging effect which causes the bug where when the player is cured of vampirism, their face resets to the default male (even for a female player) face for their race. The Oblivion Citadel Doors' opening/closing sounds were played quite a distance away from the actual doors and fixing this problem meant that all instances of this door had to be repositioned in the game it was made a separate ESP because a misaligned door in another mod is worse then a little door sound. Warning: Only use the Unofficial Oblivion Patch with the version of Oblivion is was created for! Using it on an older or newer version than v1.2.0.416 of Oblivion may cause bugs or things not to be fixed that were advertised as such! Thank you and we hope you have a better Oblivion experience! You can use tdt again to toggle the debug display off.
To get the exact location, use the console commands sdt 0 and then tdt, click the item, note the Cell (not PC Cell) and form ID value (the eight hexadecimal digits at the top, ie 00123ABC) and indicate what's out of place. This mod is a joint effort to fix the vast amount of bugs currently existing in Oblivion v1.2.0.416, fixing over 1,800 bugs so far! If you're experiencing a bug with Oblivion and it's not fixed by our mod please by all means report the bug to us in as much detail as possible so we can try to fix it! Also if you find any: levitating trees or rocks, see-through or fall-through walls/objects or other stuff out of place, please let either of us know. Screenshots of some of the big visually changing fixes can be found at UOP's page at TES Nexus and PlanetElderScrolls or you could check out Kivan's webpage with all the pictures. OMOD Version, for, also very easy to use if you have used OMOD's before (recommended) Installer Version, very easy to use (recommended). If you'd like to test out the Beta of 3.4.0, it can be found only at TESNexus: Version 3.4.0 of the Unofficial Oblivion Patch is completed and in Beta